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22.09.2026 · 5 min read

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Infingame: when more games stop adding more value

Infingame: when more games stop adding more value

Infingame, a leading aggregator in the iGaming industry, has shared findings on one of the more persistent product debates among its clients: whether retention is better served by a wide game library that lets players explore, or a narrower set of titles that players go deep on.

According to Infingame's observations, variety creates more opportunities for discovery, while depth determines whether that choice translates into sustained engagement. The problem begins when operators optimise for one without understanding what is happening to the other.

"We hear this argument from operators constantly," said Jana Filagina, Head of Commercial at Infingame. "One team wants to keep adding titles because more choice feels safer. Another wants to trim the catalogue and put everything behind the games that already convert. But variety and depth aren't competing strategies. The real question is whether players are actually discovering enough of the content you already have — and whether they find enough value there to come back."

Adding providers increases variety. However, from the player's perspective, the effective catalogue is considerably smaller than the technical one. A player does not browse thousands of games individually. They interact with what is visible: homepage placements, categories, search results, recommendations, recently played titles, provider pages and promoted games. This means two operators can technically offer almost identical content while producing very different player experiences.

One may concentrate activity around a relatively narrow group of established titles. Another may use performance data, segmentation and promotions to distribute discovery across a much larger part of the catalogue. For Infingame, this is where the concept of depth becomes commercially relevant.

The company says operators should look beyond the number of available titles and pay closer attention to metrics such as unique games played per active player, repeat play by title, provider concentration, rounds per game, first-to-second-session continuation and the share of the catalogue generating meaningful activity. Those indicators reveal something catalogue size cannot: whether additional content is genuinely expanding player choice or simply expanding the database.

One of the consequences of very large game libraries is the creation of an increasingly long content tail. Every month brings new releases, while older titles remain available. New games receive launch visibility, established hits retain strong positions and hundreds or thousands of other titles compete for what remains.

The result is that strong content can become commercially invisible without necessarily being weak content. Infingame says this is why operators should distinguish between low performance and low exposure.

A game with weak results after significant homepage exposure tells one story. A game generating moderate activity despite almost no visibility tells another. The second may represent an opportunity for repositioning, targeted promotion or testing among a different player segment.

This is particularly important when operators assess whether they need more content. If large parts of an existing portfolio have never received meaningful exposure, integrating another provider may produce less incremental value than improving discovery within the current catalogue.

"There are games sitting deep inside casino lobbies that may have exactly the right mechanics for a particular audience, but the player never gets far enough into the catalogue to find them," Filagina explained. "Before asking what else you need to integrate, it is worth asking what you already have but aren't using properly."

Infingame sees content concentration as one of the most useful ways to evaluate portfolio health. If a very high proportion of gameplay is concentrated around a small number of titles or providers, an operator may technically have a broad catalogue while commercially depending on a relatively narrow content base.

A healthier approach is not to force equal distribution across the catalogue, but to understand where concentration comes from. Is a provider dominant because its games genuinely retain players better, or because it consistently receives the strongest lobby positions? Is activity distributed across several titles, or is one hit carrying the performance of an entire supplier portfolio?

The argument for depth does not mean operators should reduce variety. Infingame says broad content access remains important, particularly as player behaviour fragments across markets and formats. Its aggregation offering spans slots, crash games, live casino and sweepstakes content, reflecting demand for experiences beyond a slot-only portfolio.

But useful variety is not the same as having more versions of essentially the same experience. For this reason, Infingame recommends looking at coverage rather than raw volume. A new provider creates meaningful additional value when it introduces mechanics, formats, themes or experiences that are underrepresented in the existing portfolio. Adding hundreds of titles competing for the same audience may produce a much smaller incremental effect.

Content depth can also be created after integration. A game buried in the catalogue can be tested through stronger lobby positioning, a Tournament, Challenge or segmented campaign before an operator concludes that the content itself is weak.

If activity increases and remains elevated after the additional exposure ends, the title may deserve a permanent change in positioning. If repeated tests produce little movement, reducing its visibility becomes a much more evidence-based decision.

For Infingame, the wider opportunity is to treat the game catalogue as something that is continuously measured and optimised rather than simply expanded. With access to thousands of titles, the question is increasingly not whether an operator can add more content, but whether the existing portfolio is being used to its full commercial potential.

"Variety still matters. Players should feel that there is always something else to discover," Filagina concluded. "But variety without discovery is just inventory. The strongest operators will be the ones that can take a very large catalogue and make it feel relevant at an individual player and market level. That is where depth starts creating more value than another thousand games on a content counter."

About Infingame

Infingame is a leading game aggregator built to help operators move faster and scale smarter. Through a single API integration, the platform gives access to a portfolio of over 10,000 games from more than 100 providers, allowing partners to launch quickly without dealing with multiple integrations.

Delivered via a single API, Infingame offers unparalleled technical excellence, the industry's fastest spin times, exclusive tournaments and strategic partnerships with top-tier operators in North America, LatAm and beyond. Spanning a portfolio of slots, crash games, sweepstakes and live casino, book a demo via the LinkedIn page, website or at sales@infingame.com.  


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