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Stellita Loukas

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External Audio Director | Composer | Sound Designer | Founder, iGaming Audio | Sonic Systems for Player Engagement

Greece

About

External Audio Director | Composer | Sound Designer | Founder, iGaming Audio | Sonic Systems for Player Engagement

In a market releasing thousands of slot titles a year, most games sound interchangeable. Studios invest heavily in art, math models, and mechanics — then treat audio as a final coat of paint. The result? Games that look different but feel the same. I design audio experiences that fix that.As the founder of iGaming Audio, I work with slot studios as an embedded audio partner; not a vendor who delivers files, but an architect who builds sonic systems. That means defining how a studio's games should sound across their entire portfolio: coherent audio identities, sound hierarchies tied to game mechanics, and scalable frameworks that hold up whether you're shipping 5 titles a year or 50.My approach is rooted in systems thinking and player psychology. Every sound I design serves a function — building anticipation, reinforcing reward loops, extending session engagement, or creating the kind of brand recognition that makes your games identifiable in a crowded lobby. Audio isn't decoration. It's a retention lever, and I treat it that way.The numbers behind the work: 250+ shipped slot titles. 20 years composing and designing audio across games, TV, and film. A decade running a studio focused exclusively on iGaming. Clients range from boutique independents to growing studios scaling their catalogues.Full-package delivery: music composition, sound design, voiceover direction, and audio direction from concept through certification. I integrate into your existing pipeline without adding overhead — and I scale with you.Portfolio and work samples: igamingaudio.com

Activity

Work experience

  1. Creative Director & Founder

    iGaming Audio

    Oct 2016 – Present

    Greece

    I run a boutique audio studio focused exclusively on iGaming audio production. Over 250 shipped titles across music composition, sound design, voiceover direction, and full audio direction. What makes iGaming Audio different: I don't just deliver audio assets — I design audio systems. For each studio I work with, I build a sonic framework that creates consistency across their portfolio, ties audio to game mechanics and player psychology, and scales with their production volume. Core work includes: — Defining studio-wide sonic identities and audio style guides — Designing sound hierarchies mapped to slot mechanics (base game, features, jackpots, bonus rounds) — Full-package audio production: composition, SFX, VO direction, implementation specs — Integrating audio into development pipelines from pre-production through delivery — Scaling output across multiple concurrent titles without quality loss Clients include boutique, independent, and growing slot studios across the globe.

  2. Composer | Sound Designer (Selected Contract and Studio Work)

    Composer/Audio Contractor

    Jun 2005 – Present

    Greece

    I worked as a composer and sound designer across a wide range of interactive and media projects, with an increasing focus on games and slot titles over time. This period includes contract work for studios such as Bee Cave Games, Vermantia / Movin’Apps, TribePlay (Dr. Panda), Yggdrasil, Betsoft, and others. Through this work, I developed hands-on experience in game audio production, implementation constraints, tight delivery timelines, and collaboration with design and engineering teams.

  3. Audio Director Consultant | Composer | Sound Designer

    AreaVegas Games

    Jun 2022 – Apr 2026

    I collaborated with the studio as an audio director consultant, providing music and sound design, for slot game titles. I contributed to maintaining consistent audio tone, player feedback, and implementation quality while working alongside internal audio team members. I aligned my work with the studio’s established production pipeline to support reliable delivery as development scaled.

  4. Audio Director Consultant | Composer | Sound Designer

    SpinPlay Games

    Apr 2022 – Apr 2026

    I supported slot game production as an audio director consultant, contributing music composition, sound design, and audio direction within a growing audio team. I provided continuity across titles by shaping audio systems, tone, and implementation approaches, ensuring consistency as the studio’s production volume and audio team have expanded. I collaborated closely with game design, engineering, art, animation, and other audio team members to align creative intent with technical implementation. I worked within the studio’s existing production pipeline, tools, and review cycles, adapting my workflows as team structure and responsibilities evolved.

  5. Composer | Sound Designer

    Bee Cave Games

    Apr 2015 – Aug 2015

    Created music and sound effects for online slot titles, working under the studio’s audio direction and learning platform-specific requirements for slot game audio.

  6. Co-Founder | Composer | Designer

    Cluz.io

    Dec 2014 – Jul 2015

    Athens, Greece

    Earlier in my career, I co-founded an interactive video platform combining original music, animation, and narrative design. I led audio creation and contributed to interactive music concepts, while gaining experience in cross-disciplinary collaboration and early product development.

  7. Co-Founder | Composer | Designer

    Promotional Book Tools (PBT)

    Mar 2014 – Mar 2015

    Athens, Greece

    Earlier-career work focused on interactive and cinematic book trailers, combining music, sound design, and visual storytelling.

  8. Composer

    Javira

    Dec 2013 – Feb 2014

    Denmark

    Composed music for interactive projects and games, adapting style and structure to a clearly defined creative vision and implementation constraints.

  9. Composer | Sound Designer

    Vermantia/Movin'Apps

    Feb 2013 – Aug 2014

    Athens, Greece

    I created original music and sound effects for multiple HTML5 and mobile slot-style games, working closely with a small development team. This role gave me hands-on experience with audio implementation constraints, sprite creation, platform-specific formats, and structuring complete audio packages that could be dropped directly into production builds.

  10. Director of Resources | Contributing Author

    SCOREcast

    Nov 2011 – Dec 2014

    Earlier in my career, I managed educational content and contributor coordination for a professional media music community, and contributed articles on orchestration and music production.

Education

  1. Thinkspace Online Education

    Music for the Media, Composition for various types of media

    Jan 2010 – Jan 2012

    A comprehensive online course covering topics such as : - Composing to briefs - Composing to picture - Compositing music for TV and commercials - Composing music for games and interactive media The MFTM course taught me among others, how to think as a composer working to visualize somebody else's vision (while still contributing my own 'voice'), how to understand and interpret briefs and director's notes, how to use the technology available to write music synced to picture.

  2. Thinkspace Online Education

    Cinematic Orchestration, Modern orchestration techniques with an emphasis on film music.

    Jan 2010 – Jan 2012

    An in-depth exploration of orchestration techniques for small and large ensembles, using both live and sampled instruments. Through the Cinematic Orchestration course I learned how to write for different ensemble sizes and situations (with a great emphasis on how to make MIDI/Virtual Orchestrations as realistic as possible) and how to prepare scores for live recordings. One of the key points I took away from this course is how not to let technological limitations dictate my inspiration but use technology to realize my musical ideas.

  3. PointBlank Online College

    Trance Music Writing and Production, MIDI sequencing, synthesis, Logic Training, Electronic Dance Music

    Jan 2009 – Jan 2009

    Online comprehensive training with renowned DJ and producer Mike Koglin. The course covered topics such as : - MIDI sequencing techniques in Logic - Synthesis - Electronic Dance Music production - Arrangement of a track for maximum impact in a club - Mixing/Mastering EDM Having the opportunity to work closely with Mike Koglin was definitely an eye-opening experience. Coming from a jazz and classical background, this was my first contact with Electronic Music and it certainly helped me expand my music palette. I learned a lot about synthesizers and programming and gained valuable skills in production and programming that I still use in my hybrid cinematic compositions.

  4. Private Tuition

    Music Technology, Songwriting, Modern Music Arranging, Songwriting

    Jan 2008 – Jan 2009

    Private lessons with Berklee graduate Tolis Kokkinos covering a wide variety of topics such as : - Music Technology - Music production with Steinberg Nuendo - Songwriting - Arranging and Orchestration

  5. Erateio Conservatory of Music, Greece

    Classical/Tonal Music Studies, Music Theory and Composition

    Jan 2007 – Jan 2008

    One-year intensive training covering various topics in classical/traditional music : - Harmony and Counterpoint - Form and Analysis - Composition and Orchestration - History of Music - Solfege and Ear Training Studying the principles of tonal harmony and analyzing Bach's fugues helped me understand how to structure and develop my ideas and how to use the tools available to maximize each idea's potential.

  6. Nakas Conservatory of Music, Greece

    Contemporary Music, Berklee Curriculum, Modern Music Berklee Curriculum

    Jan 2005 – Jan 2007

    Intensive two-year studies on : - Jazz and Latin Piano - Jazz Theory and Harmony - Jazz Arranging and Composition - Ear Training - Drums - Ensemble playing - Music Technology - Jazz History

  7. University of Warwick - Warwick Business School

    BSc (Hons) Management Sciences, Management

    Jan 2002 – Jan 2005

    Three-year Bachelor's Degree encompassing a wide-variety of subjects related to Management : - Economics and Statistics - Accounting and Finance - Organizational Behavior - International Business practices - Simulation and Forecasting - Optimization - Project Management - Services Management While I haven't pursued a career in Management, my studies at Warwick taught me how to have my feet on the ground, how to be organized and maximize my time, how to work under stress and meet deadlines, how to be business-minded and how to study and learn new and unfamiliar subjects.